Pomotron
The Epic Saga of Pomotron: A Bachelor Party Project Gone Beautifully Wrong
Or: How Four Developers Spent 8 Days Building the Most Over-Engineered Party Entertainment System Ever
When most people plan a bachelor party, they think about strip clubs, beer, and maybe some questionable decision-making in Vegas. But not Jindra and his merry band of coding companions. Oh no, they looked at Pomo’s upcoming nuptials and thought, “You know what this celebration really needs? A distributed AI system with multiple microservices, a Raspberry Pi, text-to-speech, and a geiger counter sound effect. Obviously.”
And thus, Pomotron was born – a project so gloriously over-engineered that it makes launching a rocket to buy groceries seem like a reasonable life choice.
The Cast of Characters
Our story features four brave souls who clearly have different definitions of “weekend fun”:
- Jindra - The mastermind and primary architect of chaos
- Sekol - The voice of reason (who somehow got sucked into the madness anyway)
- Trosos - The audio wizard and stability engineer
- Trišč - The mysterious agent whisperer working on something called “vystřelený oko”
The 8-Day Death March to Glory
Thursday, August 7th: “This Seems Like a Good Idea”
It all started innocently enough at 11:41 AM with Jindra’s “Initial commit.” Little did anyone know that this would spiral into an 8-day coding marathon that would consume every waking moment leading up to the party. This wasn’t a weekend hackathon - this was a full week of architectural madness with a hard deadline: Pomo’s bachelor party on August 15th.
The day progressed with the typical optimism of a new project: skeleton apps, README updates, and the kind of architectural planning that makes you think “yeah, this’ll take like 2 hours, tops.”
The Week Between: Feature Creep Paradise
The middle days (August 8-14) show the classic signs of a project that started simple and grew into a beautiful monster. We see the steady progression from “skeleton app” to “agent refactoring” to “memory management” to “quest systems with mystical hints.”
Each day brought new revelations: “Oh, we need TTS!” “Actually, we need multiple Czech voices!” “Wait, what if the agents had different personalities?” “Obviously we need geiger counter sound effects!”
The Final Weekend: All-Hands-On-Deck Panic Mode
Saturday night into Sunday (August 9-10) was when all four developers simultaneously realized they had 5 days left and their party entertainment system was… let’s call it “ambitious.” The 3 AM commits start flying, mysterious branches appear, and someone introduces segfaults.
The commits tell a beautiful story of escalating complexity:
- “very basic storytelling” (22:04)
- “improved very basic storytelling” (22:16)
And then Sekol joined the party at 7:25 PM with a commit that perfectly encapsulates the developer experience: a massive wall of text explaining how they added Text-to-Speech support, bootstrap venv, auto-detection of audio players, and graceful fallbacks “if no player or gTTS is missing.”
Translation: “We spent 6 hours making a computer talk because reasons.”
Saturday, August 9th: The Day of Infinite WIP
Saturday was when Trišč appeared like a coding ghost, dropping commits every few minutes with the mysterious message “vystřelený oko WIP” (shot eye WIP). Between 2:37 AM and 5:47 AM, they committed this same message EIGHT TIMES.
Meanwhile, Trosos was having his own 3 AM adventures, blessing us with commits like:
- “Remove the testing crash :D” (2:55 AM)
- “Fix geiger segfault” (9:24 PM)
Because nothing says “stable party entertainment” like actively removing crashes and fixing segfaults.
Sunday, August 10th: The All-Nighter That Broke Everyone
Sunday night into Monday was when the team collectively lost their minds. The timestamps tell a tale of desperation and caffeine-fueled determination:
12:15 AM: “final boss and amelie” 1:10 AM: “delete infivindual mesages” (typos are a sign of exhaustion) 1:20 AM: “finetune joystick prompt” 1:22 AM: “finetune joystick prompt” (again, because the first finetune clearly wasn’t fine enough)
And then we get to the crown jewel of commit messages at 1:35 AM: “default pomo voice” - because at 1:35 in the morning, voice configuration is clearly the priority.
Friday, August 15th: THE DAY - Panic Mode Activated
And then came the final day - August 15th, 2025. The day of Pomo’s bachelor party. The commits from this day read like a developer’s descent into beautiful madness:
12:44 PM: “better prompt for final boss” 1:38 PM: “omg” 2:09 PM: “more final agetns” (typos intensifying) 2:20 PM: “final boss if sat” 2:23 PM: “as” (just… “as”. That’s the entire commit message.) 2:25 PM: “refgvert” (I don’t even know what this was supposed to say)
But the absolute masterpiece came from Sekol at 3:16 PM: “pokus zlepšit debilního konfesora” (attempt to improve the stupid confessor).
The Technical Marvels
Let’s appreciate what they actually built:
The Raspberry Pi Setup
A Raspberry Pi powered by a power bank, running multiple AI agents, with TTS capabilities, geiger counter sound effects, and what appears to be a quest system involving mystical prompts. Because bachelor parties needed more RPG elements, apparently.
The Agent Zoo
The commit history reveals a menagerie of AI personalities:
- A “Confessor” (described as “debilní” - stupid)
- Something called “Joystick Agent” with mystical quest hints
- “Final boss” functionality
- Various “hospodští agenti” (pub agents)
- An entity named “Aida” in “obsessed mode”
The Sound Design
These madmen implemented:
- Geiger counter sound effects (because nothing says “party” like radiation detection noises)
- “Victory music playback”
- “Reload sound on exit”
- Beeps on keypress, startup, and message sending
- Four different Czech voices for the TTS system
The Real MVP: Pomotron@raspberrypi
Shoutout to the mysterious “Pomotron” user committing directly from the Raspberry Pi at timestamps like “13:36:50 +0100” with messages like “finetuned prompts.” Imagine being a Raspberry Pi, sitting there at a bachelor party, autonomously committing code improvements while drunk people poke at your keyboard.
The Philosophical Questions
This project raises important questions:
- At what point does a bachelor party entertainment system need “agent refactoring”?
- Why does a party game need timeout configuration and memory management?
- Who decided that a geiger counter sound effect was essential party ambiance?
- How many times can you finetune a joystick prompt before you question your life choices?
The Beautiful Disaster
The most beautiful part? This actually appears to have worked. Somewhere in Czech Republic, there was a bachelor party where guests interacted with a multi-agent AI system running on a Raspberry Pi, complete with quest mechanics, mystical hints, and geiger counter sound effects.
And the final commit from Tomáš Křen trying to “improve the stupid confessor” suggests that even in the final hours, they were still trying to perfect their digital party companion.
Lessons Learned
Pomotron teaches us that:
- Any problem can be solved with enough microservices and 8 days of continuous development
- TTS engines with multiple Czech voices are apparently essential for bachelor party entertainment
- “omg” is a perfectly valid commit message when you’re 8 days deep and the party is TONIGHT
- Czech developers have a beautiful relationship with both technology and chaos
- Sometimes the best projects are the ones that make everyone ask “but… why?” while secretly admiring the audacity
Here’s to Pomotron – proof that friendship, coding skills, and a complete disregard for reasonable scope can create something truly magnificent when you have exactly 8 days to pull it off. May all bachelor parties be blessed with such wonderfully unnecessary technological complexity and last-minute commits at 3:16 PM on party day.
P.S. - The fact that someone committed “hovno” (shit) as a commit message at 11:32 PM on August 14th - less than 24 hours before the party - perfectly captures the emotional rollercoaster of this project.